I've noticed that many mobs throughout the spiral critical ... alot. I could use discipline on a swasbulcker while he/she uses grand shadowdance and the enemey would still critical more than the swashbuckler. Once I used Mutineer's Grasp and Hoodoo Touch and the enemeu still got a critical. Together, they should've completely destroyed the enemey's critical chance, but he still did.
I don't think the effect of the Mutineer's Grasp and Hoodoo touch stack. I don't even bother trying to stop criticals. I use those as attacks if I have nothing else because the special on them seems worthless.
I guess I could complain on this one, but I won't. due to as a L 18 WD, I see in valencia the robots knock my hp down almost double what I can do to them. I'm not sure if its due to what they use against spirt, which I would assume to be agilty as they are riflemen doing the most dmg. But to add I haven't been beaten yet, close but no cigar. I just wish that as a WD I couldsee more gear drops that actually benefit my class. Seems to be a mix of str, agilty, acc, or dodge, I never see spirit on items. I'm new so pardon me for being ignorant on all facets of the game.
One, more question Ratbeard. So, are ye saying that if I use Hoodoo Touch/ Mutineer's Grasp on a unit in pvp, and that unit uses Critical strike, the critical wouldn't happen? and if so would the power still disappear? And if I use discipine and use critical strike, it would be stronger than ususal?