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 Lvl 65 Witchdoctor
Lvl 65 Witchdoctor






 ). Also, the idea of using the map to navigate through the s-taverns is genius. Though in order to do that successfully, the quest helper would have to be disabled within them; the objective would stay but the arrow would be gone. I imagine it would be to find which hallways are safe; i.e. not blocked by dead ends or other minor enemies.
). Also, the idea of using the map to navigate through the s-taverns is genius. Though in order to do that successfully, the quest helper would have to be disabled within them; the objective would stay but the arrow would be gone. I imagine it would be to find which hallways are safe; i.e. not blocked by dead ends or other minor enemies.

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