I have noticed (by looking at the henchmen) that each class has 3 main abilities with 3 ranks (Ex. The 3 Hiddens, the 3 Strikes and the 3 Poisons the 3 Strikes, the 3 "Songs" and the 3 Strength boosts)
With the new world coming (either soon or in a year or two) I would like to post some ideas for the next Ranks for these powers (if you have not already thought of them)
Assassin's Toxins (2x Poison damage, and no heal 5 rounds) Assassin's Assault (x3.5 Damage and bleed for 5 rounds) Shadow Fog (Hide entire team for 5 rounds)
Savage Charge (2x Damage and -75% Accuracy) Siren's Melody (Block 50% of everything) Nessie's Power (+100% Strength and +25% Accuracy to team)
Henchmen have the talents as well. Top level henchmen/women have the 3 ranks in first strike and riposte. They also have the powers of Dance/Gambit of Steel and the Shadowdances.
I'm sure all the henchmen/women have all the powers ( but not the extra cross-training ) that we pirates have.