I played all characters until level 8 and then went with musketeer simply because it was the most fun for me as I loved the shooty pistols (a hex on pirate101 for replacing my beloved pistols with crossbows, I'm a pirate that goes bang, bang, bang, band and not a fricken assassin). After my musketeer I began playing swashbuckler as the gear I found for it was so abundant and beyond what I could find for any other class, and the swashbuckler has the potential to be a damage and stats leader (damage rules and when the swashbuckler learns mass poison and its spin attack it should be a mass killer). I think in PvP play the swashbuckler is likely to excel as the strongest character class in the game. The musketeer is super fun for me though, so its likely to remain my top choice in what I prefer to play as.
This is always going to be debated, there are pros and cons for each and every class, things that make them different and special, hence, the different classes.
People find something they really like about each class and decide to play or keep playing that class. Some people like hitting hard, some people like heavy armor, some people like ranged attacks, and some like getting into the thick of things and being all about melee.
The most important part, is you are having fun and connecting with your character!
I'm not so sure. The swashbucklers do have special powers that outrank assassins, perhaps even ninjas, sammoori, clockworks, maybe even Kane himself.
If anything, swashbucklers may not be tough, but at least we think our way through obstacles instead of smashing them down.
Whats the fun of thinking through when you can just smash, smash, and did i mention smash yet? True that buccaneers are slow, unelegant, and simple minded, but we have the heart and courage of steel that will defend against any armada soldier or warship that comes our way.
Sup guys so I think swashbuckler I am lvl 48 so far And I am kind of like a pro so I know what is a good school. This is why I think it's the best class. 1.dodge way too much. 2.second most damage. 3have a move to make other moves stronger and become indestructible for a few rounds:walk in darkness ,walk in shadows. 3.they cool looking assassins! 4.got great special ability and also they will soon be able to get riposte which will be boss because we dodge too much and if we dodge we can attack. 4.Yes we can jump but like another reply they smash obstacles we can do that too so yeah you know what I mean. Swashbucklers rule to! Peace and calmly. XD
I agree with what was said previously about how ALL classes have their strong points. That being noted, i would nominate privateer at being a pretty dang good class. quite a few reasons why but my favorite are as follows: you get more buffing abilities, this gies ALL companions on your team the chance to shine. Also healing, keeping smasing through and ill just heal myself while my companions do the dirty work. I picture privateers as the board generals. They demand perfection on the field of battle by any means necessary.
now dont get me wrong, I love all the classes, but my favorite is a hybrid of Privateer and Witchdoctor. i have the ability to buff and do damage while staying a physical force on the field
I have a level 50 musketeer, a level 50 swashbuckler, and a level 40 privateer. I'll take my musketeer over my swashbuckler though my swashbuckler has 150 dodge and walks out without damage most of the time the musketeer will still clear an area faster, takes damage, but never misses. The privateer isn't comparable, its week and its will buffs make no sense at all (only works on old scratch, the privateer companions have will as their highest talent but don't use it in their attacks). I have to give Pirate101 a failing grade when it comes to privateers, I've been playing it and it makes little to no sense at all.
Hey guys I am back and now lvl 50 from 48.And guys yes I just wanted to say that what I said last time about swashbucklers and so we where talking about obstacles we also use a lot of strength but mostly spirit destroying obstacles with little weapons.Well that's it
Just a thought, but swashbucklers use melee with agility. Most melee fighters use strength to both make and resist attacks, wich gives an advantage in damage to both guys if they attack someone with a lower score in that ability.
However, lots of epic talents that give extra attacks work only on their own type, so a person fighting their own type might do less damage, but hits more often.
Therefor, because a swashbuckler can use talents like raparte and first attack against other melee types, have high agility to resist ranged damage, and can deal more damage to magic users, I think the nod goes to ye olde engarde.