Companion Moves Idea

AuthorMessage
Captain
May 02, 2009
525
If theres a move where you reduce strength and armor (Swashbuckler's Stab), aglity and accuracy (Buccaneer Smash) and will and damage (Musketeer's Mettle), why not one were you reduce dodge and resistance and one that increases all stats? The face of the first witchdoctor card would be a wand with some mojo around it and the second one would have a LOT of mojo around it. The first privateer card would have a flag with the aglity sign on it and the second one would have an accuracy symbol behind the agility sign.

Witchdotocr's Hex: 1x Damage Bolt -25% Dodge; range 4, lasts 3 rounds, hits 1 enemy, negative effects

Witchdoctor's Jinx: 1x Damage Bolt -50% Dodge -50% Resistance; range 4, lasts 3 rounds, hits 1 enemy, negative effects

Privateer's Rally: Increases all stats by 25%; no range, lasts 3 rounds, hits all adjacent allies, positive effects

Privateer's Courage: Increases all stats by 50%; no range, lasts 3 rounds, hits all adjacent allies, postive effects