What do you think of implementing enemy stat views so that we can see what we are up against.
For example: You could make it so that when you enter a battle, say your up against some froggerales:
When you hover over the enemy it will tell you
-How Much Accuracy he has: -How Much Dodge - -How Much Agility -
Just their preliminary stats, so that we can better coordinate attack plans and not blindly attack enemies with the wrong person for the job.
Grandmaster Subodai with the optimal talents will have 76 -77STR - so then I could look at the enemies, see which one has the lowest STR. Then I could have Sarah use her reduce STR attack on that one. And Then have Subodai Critical hit - landing a much higher and efficient damage. XD. Something like that.