I think an option to change the difficulty in dungeons would be awesome, the difficulties could be
First mate- slightly weaker enemies
Captain- normal enemies
Pirate lord- Stronger enemies
Pirate king- Extremely stronger enemies
it would make dungeons like the labyrinth easier for the younger players while adding a challenge for the older and more farmed players, the weaker difficulty first mate could have a drop rate decrease while the harder ones would have a higher drop rate for no auction/no trade gear