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New Class Power ideas

AuthorMessage
Bosun
Nov 03, 2012
365
Here they are:

Buccaneer : Power~ Power Up (Stay stationary and don't do anything for 3 rds. But do double damage for 3. Can still be hit)

Witchdoctor :Power~ Summon Death (Get a skeleton minion when a dead companion get's defeated. Skeleton has up to 1300 health. Varies on will. It can do up to 500 damage. Again, varies on will.

Musketeer :Power~ Watchtower (Musketeer summons a watchtower and goes inside. They have triple range when in the watchtower. They can leave at anytime they wish. Companions can go inside too.The watchtower has 400 health and stays until destroyed When destroyed whoever is inside suffers 200 damage)

Privateer :Power~ Cannon! (Privateer summons a cannon and get's behind it. The cannon has up to 18 range. Varies depending on will. The cannon does 650 damage with every shot. It has 750 health. It stays until destroyed.

Swashy :Power~ Trick up the Sleeve (Swashbuckler can paralyze an opponent for 2 rds.)