I just had a real out of mind idea. A new class. I don't know how this would work at all. But what would you do for a new class? What moves would it have? Would it spin Pirate101 on it's head? Reply on this topic please. I wanna know what you would do.
What it does: The powers in this class make he enemy do weird things like running back 10 spaces. Other powers could paralyze them, set up tripwires or leave bombs on the ground that emit blinding smoke and explode in 3 rds.
rather then new classes why don't we add a branching promotion tree each class promotes at level 40 to one of a new class.
btw these names are on the fly so.
i'll try to run through about to classes trees. Buccaneer brawler basically trades health and some bulk for pure power. also is the only one able to use the new "punchy" type weapons.
marauder trades even more speed and movement for even more bulk. new skills allow you to plow right through obstacles and foes alike (this is a background talent only useable with the buccaneer "charge" skills.
Witchdoctor. slightly less magic put a plethora of buffs and healing spells to make up for it and also has more melee magics to make up for the slight loss to range.
Bokor trades bulk for more summoning skills and slightly higher magic range. and a unique power to create an ally (as in leaves once the battle is over and you don't get a chest for it bosses are immune) of a slain foe once per battle.(you must be the one who kills toe foe)
remember you only choose ONE of these upon promotion it depends on the quest you pick from your teacher. the quest name might tip you in and some of the dialogue
stay classy pirates (oh who am i kidding . go sink some ships!) Jason Carter level 43 Buccaneer
promo trees to do Musketeer Privateer Swashbuckler hows that looks so far?
Class Name: Engineer. Summons golems and clockwork machines to aid you in battle, steals buffs and removes debuffs, puts enemies in a giant suit of armor to provide increased outgoing damage and reduced incoming damage and a heavy boost of basic stats, blasts enemies in groups (similar to mojo storm) and boosts epic talents by one rank.
I think a new class would make sense to add to the game since wizard101 has 7 total main classes (fire, ice, storm, death, life, myth, and balance) and pirate101 has 5 classes to choose from plus also you can 6 pirates total and repeating a class would be tedious and pointless if you have already gone through it all once on that class so it makes complete sneeze to add another one that way you have 6 different pirates. If KI did add another class it would probably be a class that uses ranged attacks since they're are 3 melee attack classes which are , , and but only 2 ranged attack classes and so if they did add another class it should be a ranged combat class to even out the classes. Even so I doubt they will add another class any time soon or possibly ever simply because if they did think of all the stuff they would have to do for it: a new place in Avery's court (meaning they would need to make it even bigger), create the house and teacher, new powers from level 1-65 which is a lot of work I'm sure, the class specific companion like fan Flanders, the extra class restricted companions for it (like the lost ranger for only) and that would be for every world plus the quests for specific powers and epics and etc. basically I don't think it will happen ever or if it does not for a very, very , VERY long time but still it would be cool I like the idea
Hacks the opponent team's players and removes one of the players' buffs or powers. Has a power with an unlimited range that purges a group of players. 50% of the damage that comes to this class goes back to the attacker. Has the ability to steal a power or a buff from every player of the opponent team.