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Incomplete worlds??

AuthorMessage
Captain
Jan 17, 2012
672
When we first start playing P101, we find that there are places that the windlanes go, that we cannot follow. One by one, these open up, until only Port Regal remains closed.

When we get to Monquista, we find exits that seem to go somewhere, but we never find out where.

Then we go to Avernus, but the windlane there is a complete loop. No other exits.

Valencia is a different story, with three exits, non of which we can get past.

Then on to Cool Ranch. We have four areas that open up pretty quickly, but still three exits we can't get through.

On to Port Regal. Finally, those exits on Skull Island open up, and no new exits are found.

Back to Cool Ranch, and the other gates open. But again, some storm gates not used.

On to Mooshu. Eventually, we have three areas we can get to, but three exits we cannot

Then Marlebone. One windlane, a complete loop. No other exits.

The Aquila. One windlane that makes a complete loop, but a passage without a windlane opens to another two areas.

I'm curious if sometime in the future other areas of Monquista and Mooshu will open. Another area of Valencia is blatantly obvious.

Commodore
May 31, 2009
894
The game creators leave little holes everywhere so they can add new content to old worlds in later books.

Pirate Overlord
Mar 10, 2009
6204
Max DeGroot on Jul 13, 2014 wrote:
When we first start playing P101, we find that there are places that the windlanes go, that we cannot follow. One by one, these open up, until only Port Regal remains closed.

When we get to Monquista, we find exits that seem to go somewhere, but we never find out where.

Then we go to Avernus, but the windlane there is a complete loop. No other exits.

Valencia is a different story, with three exits, non of which we can get past.

Then on to Cool Ranch. We have four areas that open up pretty quickly, but still three exits we can't get through.

On to Port Regal. Finally, those exits on Skull Island open up, and no new exits are found.

Back to Cool Ranch, and the other gates open. But again, some storm gates not used.

On to Mooshu. Eventually, we have three areas we can get to, but three exits we cannot

Then Marlebone. One windlane, a complete loop. No other exits.

The Aquila. One windlane that makes a complete loop, but a passage without a windlane opens to another two areas.

I'm curious if sometime in the future other areas of Monquista and Mooshu will open. Another area of Valencia is blatantly obvious.
They are built in for future expansion. Odds are they will get used, we just don't know when.