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Witchdoctor Maxotaur

AuthorMessage
Lieutenant
Nov 21, 2010
103
I just got Quick Adjust 1 (Once per turn make bonus range attack if you miss) talent on my First Gen Witchdoctor Maxotaur. This same pet has also Second Chance 1 (Once per turn make a bonus melee attack if you miss) in its talent pool.

I am little confused on how this works. I always pictured him as melee unit. Is this by design, or maybe just an overlooked mistake.

If it is by design, can anyone try to explain me?

Here is an overview on this pet - Witchdoctor Maxotaur

Sincerely,
Stubborn Duncan Freeman