The Test Realm will be going offline for about an hour at 6:00 pm US Central to apply an update. Please see the Test Realm's Update Notes Page for a complete list of updates. Scroll to the bottom: Upkeep and Maintenance—Spiral Date 521632 (5/07/2014).
These updates are listed below for your convenience:
The following Advanced Pets bugs were fixed:
Fixed a bug causing pets to inherit different powers and talents when placed in a home and then picked back up.
Placing a pet in a house will no longer make it appear blue.
Fixed a bug that was displaying inconsistent damage values between the regular Pet window and the values seen during Pet Sparring.
Fixed a bug that was causing the Vengeance Strike pet talent to be +1 rank higher than what it should have been.
Fixed a bug causing players to be stuck on a loading screen after Pet Morphing.
Other bug fixes are as follows:
Fixed a crash from naming a gifted pet.
Fixed a crash that was occurring during Lucky Jack Russell’s promotion quest, Conundrums of War.
Fixed the Bazaar so it wouldn’t get stuck on a loading screen.
Powder Monkey's Palisade no longer deals 0 damage.
Fixed a bug not allowing players to place a mark in the Flotsam skyway.
Fixed many Voice Over and grammatical errors.
Fixed the missing sails on The Earl Wolf ship in the Khotan Skyway.
Players wielding the Trident should once again show a dodge animation.
Fixed a bug allowing players to place items inside the Bell Pagoda.
First Mate Roll now only appears on the Flotsam Docks.
Players will no longer be stuck when opening the Secret Room of the Commodore’s Garrison.
The Sharpshooter’s Citadel map is now viewable.
Parisss and the Ophidian Archers will no longer use reactive talents like Overwatch when they are dazed.
Other Changes and Improvements
Rejoice! We’ve added the oft requested and highly desired Tatami Floor Mat housing item to certain MooShu bosses!
Added a Second Chance Chest to the Temple of Kow Cheng encounter.
El Doreeto is now muy delicioso to all pets!
Privateer companions may now use Will to attack, to properly benefit from their high Will.
A new tooltip was added to help players understand they can “Overtask” companions by having too many of them on the same job.
Added a way to preview power cards from Class Trainers.
Added a new badge for finishing Moe’s quests.
Mounts are now usable at the entrance of the Pyramid of Fire.
Many “Troggy” labeled items are now “Tribal” items.
Havaldar will no longer be able to heal himself after defeat in the encounter “Tastes Grrrrreat!”
Defeating Sergeant Seger with Repel Boarders will no longer cause him to perform an attack animation before teleporting away.
Removed the health indicator from the Raise Barricade Power.