The Test Realm will be going offline for less than an hour at 12:15 pm US Central to apply an update (estimated to return at 1:00 pm US Central--stay tuned). Please see the Test Realm's Update Notes Page for a complete list of updates. Scroll to the bottom: Upkeep and Maintenance – Spiral Date 516118 (4/11/2014).
These updates are listed below for your convenience:
Bug fixes The following Advanced Companions bugs were fixed:
Fixed an issue where Companions would remain in a wounded state even after the wounded timer ran out.
Companion Orders now show more accurate time estimations for completion.
Pop up messages from moving a “Busy” Companion will no longer be obscured.
The Scrapper Talent no longer negatively affects a Companion’s Will Score.
Resolved Client Crash when entering combat with “Complete Training” dialog open.
The following Advanced Pets bugs were fixed:
Rejoice pet farmers! The Armadillo Verde Loyal pet should retain both Relentless and Riposte and Prepaid Card Loyal pets will keep their intended talents too!
Now playing the part of the Incredible Shrinking Pirate? Not you . . . Players will no longer appear shrunk when they have The Not So Great White Shark pet equipped.
The Advanced Pets Puppet Show will now appear in your list of Puppet Shows as soon as it’s done playing.
Pets that are training can no longer be placed in a house as decoration.
Pets placed in your housing will scale in size based on their level.
Items in the Pet Snack and Pet Gear Vendors no longer display a “0” in the bottom right hand corner of the display window.
The following Skull Island Expansion bugs were fixed:
Made several voice-over and text additions, changes, and clarifications for both the new tutorial tips and the new Skull Island expansion quests.
The quest arrow now points correctly to the next statue to be destroyed during the Pyramid Schemes quest.
Sergent Seger will be less likely to be confused and hang out in the top right hand corner of the battleboard during combat.
Avery will no longer prompt characters to talk to him when they log in if they don’t have a good reason to talk to him.
Crangor can now summon a minion to assist him.
The new quest that was named “The Enemy Revealed” has been changed to “Shrimp on the Barbie” to avoid having two quests with the same name.
Darzoz battle board props can no longer dodge.
Buster Crab will no longer appear in a different outfit when you meet him for the second time—unfashionable but necessary.
Crystal Battle Board Props in the Master’s Lair can no longer “block” attacks.
Other bug fixes are as follows:
The Musketeer Henchman’s Raise Barricade power now functions correctly.
The Bounding Overwatch Power now correctly triggers the Overwatch ability.
Dress the Line will now properly apply the Repel Boarders talent.
Fixed a bug causing many Skull Island hats to take on a different appearance when stitched.
The squid in the Buccaneer House will no longer disappear instead of sinking after hit with the catapult.
The magic resist icon on the Eyepatch of Recuperation no longer covers up some of the title of the item.
Sato will no longer become untargetable due to his Escape powers.
Gold loot from chests will now properly display “Gold Limit” if the player failed to receive gold due to being at Max Gold.
Rental Mounts now show their icon in the Gift Notification Window.
Eyepatches in the totem slot will now be unequipped upon first log in when the test realm moves to the live realm.
Doomhorn has been slightly scaled down to be more in line with the other Aztecosaur companions.