After learning the difference of spooky and damage, I decided to divide my equipment- PvE and PvP
PvE: Melee Version (to quickly defeat enemies with 2x or 3x damage)
Weapon: Manticore Cudgel - 135-220 damage Hat: Lo Pan's Helm - +6 resistance, +53 health, with Assassin's Gloom Outfit: Gorgonic Cloak - +12 will, +42 resistance, with Back Stab Boots: Bat Clan Moccasins - +8 will with Back Stab Totem: Patch of Chthonic Rage - +9 resistance with Vicious Charge Charm: Stygian Charm - +9 resistance with Assassin's Strike Ring: No special ring - +5 damage with +64 health
PvP: Staffy Version (to gain range for powers as well as gain access to mojo rising)
Weapon: Moo Manchu's Wand - 101-something damage with coward's bane Hat: Lo Pan's Helm Outfit: Still farming- What would be a good outfit with a power? I am considering Oneioromancer's Robes Boots: Still looking in Central Totem: Eye patch of Recuperation - +8 resistance with Revive Charm: North Wind Kir-in - +6 resistance with Great Juju Ring: Same
So, I also want to ask a few questions, still confused of spooky concept and equipment.
- If my damage goes down, does that mean that mojo reaver or blade's damage goes down (3x and 2x)? Or does spooky affect that? - Should I get something with The Big Guns or another Buffing power? - Which one is a better combination, the PvE or the PvP?