I'm currently a level 13 swashbuckler & I'd like to know which skills I should train my practice points on. Please answer with a list fully detailed so I can understand. Thank you!
Privateer to get some healing, Swashbucklers are a bit on the squishy side. Buccaneer for some armor and shielding. Musketeer cause there are some pretty awesome shooty/stabby weapons out there and some musketeer powers you can get from drops that will help you greatly.
That's a question that's best answered by your play style. Do you like to run up and get stuck in (pretty obviously, or you wouldn't be a swashbuckler) or hang back a bit and let your crew soak up the hits? How much healing do you have normally?
I like to go the privateer sub-route with my smacky pirates, since the healing becomes pretty important in those situations. My witchdoctor can heal herself with some of her attacks, so it's not as big a deal with her.
Look in the bazaar at what weapon types are available. Do you think you'd like to add a gun to your sword? Then train with the musketeer -- at least the shooty skills.
Tell us your style, and it'd be easier to make suggestions.
naturally if your a swashbuckler, you want to rely on heavy damage and be as dodgy as possible
commodore (privateer) benefits: lot of hybrid weapons (slashy/stabby) boosts damage healing class can get elusive from this class damage reduction weakness: not much to be honest, a good overall second class
fish eye (musketeer) benefits: again with the hybrids (shooty/stabby) some items can offer gun only attacks, different stack style places traps dealing high damage weaknesses: nothing really, like the privateer, a good second class
mordekai (buccaneer) benefits: can use 2 handed weapons, different playstyle can train mighty charge, allowing a large movement attack weaknesses: your using strength instead of agility for this not a great class for a swashbuckler, but has its moments
vadima (witchdoctor) benefits: train spooky attacks can learn self heal spell damage from any range, different playstyle weaknesses: your using will instead of agility drain is kinda weak overall not a great class to train in besides the first ghost wail
I have a lvl 65 swashbuckler, I trained in privateer for heals, musket for diversity and buck for the 2 handed weapons
So, I went Privateer for my 1st subclass since I have no healing skills --- except for Bonnie. I got Gunnery & I'm planning to get Rouse. Should I continue training to Refresh... or maybe even further?
Since Musketeer is suggested, which skills, specifically, do I need?