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Doubloon summons still go where I want to go

AuthorMessage
Gunner's Mate
Jan 06, 2011
228
This is a bug I reported some time ago and it has not been fixed.
When you use a doubloon to summon something (e.g. Mark of Skull Island or Mark of Death) there is a chance that it will appear in a square where you or one of your companions are going. This problem is compounded when playing with others.

Will this bug ever be fixed?

Pirate Overlord
Mar 16, 2012
10631
KiwiChickenz on Oct 26, 2017 wrote:
This is a bug I reported some time ago and it has not been fixed.
When you use a doubloon to summon something (e.g. Mark of Skull Island or Mark of Death) there is a chance that it will appear in a square where you or one of your companions are going. This problem is compounded when playing with others.

Will this bug ever be fixed?
It's not a bug, it's part of the game. Movement is affected by order in which it takes place: doubloons go first, so the summons shows first even though it will likely take the "spot" of our companion.
This also happens with any summons cast by you or others.